Set up game boards and building boards
Prepare the scoring cards
according to player numbers
and place them face up on the
game board:
-
2 players 8 cards (2x A + 2x B + 2x C + 2x D)
-
3 players 10 cards (2x A + 3x B + 2x C + 3x D)
-
4 players 12 cards (3x A + 3x B + 2x C + 4x D)
Place 1 meeple in player order
on unoccupied semi-circular space on game board.
Only after that the building tiles will be turned over.
Beginning with starting player
distribute victory points
-
2 players: 8 and 9
-
3 players: 8, 9 and 13
-
4 players: 8,9,10 and 11
Place the game board in the center of the table.
Distribute to each player:
-
4 random frame parts – Assemble them piece by piece in random order
into a square frame and place them in front of you.
-
1 random building board – Place it in the frame so that the shovel in the
center is rotated toward you. This is your "city district". Your goal is to
build on it in a way that gains you the most victory points.
-
9 banderoles – Distribute them on the nine banderole spaces on your
building board.
-
1 overview board – Place it next to your district. This serves as quick
reference for the main game rules and as storage for game materials.
-
1 meeple ("patrician") in a color of your choice. Place it on any of the
seven semi-circular spaces in the center of the game board that is
unoccupied.
-
5 wooden discs in the color of your meeple. Put them on your storage
space for now.
Separate the 60 scoring cards into piles according to their backs, shuffle
them, and put them next to the game board in four face down piles. Take
a number of cards from each pile, depending on the number of players:
-
2 players 8 cards (2x A + 2x B + 2x C + 2x D)
-
3 players 10 cards (2x A + 3x B + 2x C + 3x D)
-
4 players 12 cards (3x A + 3x B + 2x C + 4x D)
cards.
These 8, 10 or 12 cards (for 2, 3 or 4 players) are shuffled thoroughly and
placed one by one face up on the card spaces on the left side of the game
board. In a 2-player game, don’t place any cards on the corner spaces. In
a 3-player game, 2 opposing corner spaces stay empty. In a 4-player game,
all 12 spaces are used. Return the remaining scoring cards to the box, they won’t be used this
game.
Shuffle the 24 fountain cards and place them in a face down
pile next to the game board.
Sort the 66 victory point cards into five piles according
to their point value.
These points may be kept secret so the game stays interesting until the end.
On Yucata victory points are always shown openly.
Separate the light and dark green building tiles, shuffle them and place
them in face down piles next to the game board.
Place four randomly selected light green building tiles on each large square
blueprint tile space on the game board (= a total of 28 tiles). Turn them all
face up.
Place one randomly selected dark green building tile on each
of the 11 square seal spaces on the bottom margin of the game board.
Turn them all face up.
Place the 20 wares (5 each of grapes, herbs, fish, and chicken) as well as
all coins and bread tokens next to the game board.
The player who was born farthest from 1 B.C. gets the
starting player token. They put one of their 5 discs on the
0 space of the banderole bar in the top margin of the game
board. The other players follow in clockwise order and place
their discs on top of the others.
On Yucata the starting player is chosen randomly.
In addition, the starting player gets victory point cards with a total value
of 8. In the 2-player game, the other player gets 9 victory points. In the
4-player game, the other players in turn order get 9, 10, and 11
victory points.
Attention: The 3-player game is special: The starting player gets 8 victory
points, the next player 9, and the third player gets 13 victory points!